Update 1.2.x (input rebinding works again!)


In the previous version of the game (1.1.0), rebinding controls stopped working, since Unity removed the option to override the controls at launch and I haven't noticed it. In that version, it was only possible to set custom binding by fiddling with the game config manually. Sorry about that.

In 1.2.x, there's a brand new ingame input rebind UI, which allows you to set a custom input scheme. So you can (again!) use all kinds of input devices to play it together with some friends. 


Changelog

1.2.2

- Support specific bindings from different devices, e.g. gamepad 1 controls thruster 1, gamepad 2 controls thruster 2.

1.2.1

- Fix gamepad navigation in UI

1.2.0

- Add input rebind UI


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