Amazing. Just... amazing. This game does not pull its punches (and as a very lonely kid turned misanthropic teenager turned barely functional adult, it hit me even harder).
Advice: play the game, then go to the website to enjoy the short movie that adds very interesting scenes.
You like a nice history? something that keeps you on and amazed? get this game, its an impossible regret, oh and VERY IMPORTANT! do not see spoilers, see this your our own eyes! it is worth every effort the Dev team has put into it.
A sad story where you are in control of slowing down or speeding up 'KIDS', following or running counter to conventional wisdom. You learn how not only does ethics change with group size, your actions feel ethically responsible or irresponsible depending on group size, and the same decision is impossible to make when many 'KIDS' depend on it.
A pretty direct description of how I saw the interactions:
On the individual level, you care about the one you push around. You speed them up and question if they shouldn't have been left alone to fall at their own pace. They stand around holes and you push them in, making you want them to find other holes. You push one through a challenging thing (school?) and wonder if it isn't going too fast for them. Then they fall face-down on the level below (which again has holes).
One the group level, the opposite philosophy takes hold of you. If you don't speed all of them up, you feel bad for letting some remain slow - the level only continues if all have been treated the same by you. Groups get in disagreement about which way to go, and you need to convince all of them to go one way, and you ask if it's the right way. Groups run through the level and find holes, either following the leader down the hole or following them away from it - you can choose who goes down, or it seems so, but the remaining runners are stuck running in a loop. You feel bad letting the others waste time, so you send them all down.
Having sent thousands of 'KIDS' down the same hole, one of them regains consciousness and swims upstream, gathering a few followers. But after a while they all fall down the stream again, being met by the big group and seen as outsider until they jump down the next hole. The group is then lead by a few who are in disagreement again and you can reach agreement, but then a single one disagrees and you can only continue by telling him to agree, against your previous gut feeling. Then you push everyone in the agreed-upon direction.
I saw your interactive project KIDS, and I was wondering how did you create the animation? What software and languages did you use. I am really curious.
Its a very weird game with a super realistic sound of falling dead body. Most of the scenes felt weird but its still somehow satysfiing.. Running smoothly and graphics are nice. (only i had a small issue with exit from the game - game suddenly frozen and had to be exited via app panel cause it doesnt responded)
I don't usually rate things on personal opinion - since I know what isn't my taste can be someone else's. But I had just a viscerally bad reaction to this game. The combo of what the game did just was ... not appealing to me, generally ended up making me feel a bit sick (and I don't know why), and I had to close it eventually. So yeah. Not a game for me, but I can see why the actions and progression might be interesting for others. :')
I didn't feel sick but I totally get what you mean, this really fucks with your head. I feel a bit weird right now, like "what the fuck did I just go through". The game is supposed to be about crowds, and it puts some things about humans in perspective, because of how ridiculous they are. Anyways, I'm rambling, just wanted to say that I understand and people should look out for it.
Thank you so much for contributing "Kids" to the itch.io bundle for racial equality and justice. There's so much in this game to think on, and it was a really memorable experience!
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Charles!! <3
Got to love crazy little games and this one is crazy haha keep up the good work DEV
Loved the game, I had vaguely recollections of watching it on YT a few years back but now playing it myself it was so... confusing
Does NOT work on Steam Deck
it certainely did here
this should be free
You should work for free
Can you provide an Android APK directly to itch that doesn’t require Google Play Services? I specifically buy games from itch.io to avoid that.
what
you should make this run on play.date
How though? No mouse or touchscreen
i dont know what just happened but it was cool
Amazing. Just... amazing. This game does not pull its punches (and as a very lonely kid turned misanthropic teenager turned barely functional adult, it hit me even harder).
Advice: play the game, then go to the website to enjoy the short movie that adds very interesting scenes.
You like a nice history? something that keeps you on and amazed? get this game, its an impossible regret, oh and VERY IMPORTANT! do not see spoilers, see this your our own eyes! it is worth every effort the Dev team has put into it.
Awsome work
Ahhh, the joys of fatherhood. ;{)
i to poor but this epic
its so hard looking for this game having to type "KIDS game" on google shows nothing useful
search up kids plug and play and that should wor
Or you may just go on the website (link in description on this page) and get a lot of info.
kidsssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
That was great. I'll be thinking about it for awhile.
why are humans so weird
I love KIDS
wait...
lol
kinda sus
amazing
sus
Loved this, thank you for making this!
honestly incredible. a work of art. 5/5
Awesome, can recommend!
made me dissociate for half an hour 10/10
Half an hour?
Amazing that I recognize this because it's been used as a meme format (usually captioned as "I play Destiny 2/League of Legends" stuff lol)
kinda funny but not worth money
Nah, any game with the effort put into it (like this one) is worth the cash.
this was weird fun. thank you.
i kidnap kids
Kids
do i detect some antinatalist vibes? hope so. the clapping is very pleasing either way.
More of a take on human behaviour IMHO, but read what you will into it ;)
A sad story where you are in control of slowing down or speeding up 'KIDS', following or running counter to conventional wisdom. You learn how not only does ethics change with group size, your actions feel ethically responsible or irresponsible depending on group size, and the same decision is impossible to make when many 'KIDS' depend on it.
A pretty direct description of how I saw the interactions:
On the individual level, you care about the one you push around. You speed them up and question if they shouldn't have been left alone to fall at their own pace. They stand around holes and you push them in, making you want them to find other holes. You push one through a challenging thing (school?) and wonder if it isn't going too fast for them. Then they fall face-down on the level below (which again has holes).
One the group level, the opposite philosophy takes hold of you. If you don't speed all of them up, you feel bad for letting some remain slow - the level only continues if all have been treated the same by you. Groups get in disagreement about which way to go, and you need to convince all of them to go one way, and you ask if it's the right way. Groups run through the level and find holes, either following the leader down the hole or following them away from it - you can choose who goes down, or it seems so, but the remaining runners are stuck running in a loop. You feel bad letting the others waste time, so you send them all down.
Having sent thousands of 'KIDS' down the same hole, one of them regains consciousness and swims upstream, gathering a few followers. But after a while they all fall down the stream again, being met by the big group and seen as outsider until they jump down the next hole. The group is then lead by a few who are in disagreement again and you can reach agreement, but then a single one disagrees and you can only continue by telling him to agree, against your previous gut feeling. Then you push everyone in the agreed-upon direction.
Hey Playables team!
I saw your interactive project KIDS, and I was wondering how did you create the animation? What software and languages did you use. I am really curious.
Best,
Peter
Hello Peter! You can read about our process here: https://playkids.ch/process/
Its a very weird game with a super realistic sound of falling dead body.
Most of the scenes felt weird but its still somehow satysfiing..
Running smoothly and graphics are nice.
(only i had a small issue with exit from the game - game suddenly frozen and had to be exited via app panel cause it doesnt responded)
I don't usually rate things on personal opinion - since I know what isn't my taste can be someone else's. But I had just a viscerally bad reaction to this game. The combo of what the game did just was ... not appealing to me, generally ended up making me feel a bit sick (and I don't know why), and I had to close it eventually. So yeah. Not a game for me, but I can see why the actions and progression might be interesting for others. :')
I didn't feel sick but I totally get what you mean, this really fucks with your head. I feel a bit weird right now, like "what the fuck did I just go through". The game is supposed to be about crowds, and it puts some things about humans in perspective, because of how ridiculous they are. Anyways, I'm rambling, just wanted to say that I understand and people should look out for it.
EDP's favourite game "Kids"
violated
i love the animation!
please put ost free download, i love all your projects, i managed to discover an old one, projects.playables.net/tree/
how do you actually pla
Thank you so much for contributing "Kids" to the itch.io bundle for racial equality and justice. There's so much in this game to think on, and it was a really memorable experience!
Review is up on my website: https://knavegaming.com/?p=167
I loved this so much